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Altiverb 6 sound forge problem
Altiverb 6 sound forge problem




altiverb 6 sound forge problem

altiverb 6 sound forge problem altiverb 6 sound forge problem

This only works with certain types of processing though, as some files need to be analyzed per region (like the "Find Level" function in "Gain") and you can't automate that in Pro Tools like you can in Sound Forge. One huge thing to realize is that Pro Tools has a function in Audio Suite where you can select to process it as one large file, or to process individually. What you need to do if you're using Pro Tools is develop a workflow that saves you as much time and involvement as possible. I've yet to find an editor since my switch to Mac as a main platform that I'm happy with. For Gain/Normalization, Batch Fades, Etc.

#Altiverb 6 sound forge problem how to#

well you get the picture, it seems like every option and technique to quell such issues seems to end in cutting it all up again.Īny ideas in how to keep the individual files intact, while batch processing?īatch processing can only be used for certain processes. If you normalize everything so you can level it all out before fx processing. If you highlight everything and Audiosuite it, youve just baked everything into a track needing to be cut up again. If you run it through an aux, youve just baked it into another stereo track needing to be cut up again. You need compression, EQ or de-esser, and maybe even some fancy FX to beef it up a bit. you realize that they vary in dynamic, in addition to some swanky noise reduction done by the voice actor him/herself blowing up the T's and S's and Ch's. Now you have a stereo track of 300+ lines of solid edit dialog, named correctly, and ready to be implemented. You strip-silence, bake in your fades after adjustment of front and back end handle padding (seems like B's T's and S's can trick strip silence into pre-mature 0 crossings), and rename. So you had a stereo track needing to be cut up into 300+ lines of triggerable game audio dialog.






Altiverb 6 sound forge problem